# Last wine-tkg-staging-git configuration - Sat Feb 14 11:23:11 UTC 2026 :

Local cfg files used

Wine (plain) version: 11.2.r74.gcad3c22fede
Using wine-staging patchset (version 11.2.r3.g609182b7)

Not using vkd3d native library for d3d12 translation (allows using vkd3d-proton)

Done applying backports hotfixes (if any) - list available in prepare.log
Done applying reverting hotfixes (if any) - list available in prepare.log

2941e58d7d6e630e88b6e9539414f1d86736c7aa reverted 
( Restore heap.h header file )

CSMT-toggle.patch -- ( Applied CSMT toggle logic patch )

Staging overrides, if any: 


LAA-unix-staging-wow64.patch -- ( Applied large address aware override support )

josh-flat-theme.patch -- ( Add Josh's better-theme )
proton_battleye.patch -- ( Add support for Proton's Battleye runtime )
Revert-ntdll-Get-rid-of-the-wine_nt_to_unix_file_nam.patch -- ( Revert ntdll: Get rid of the wine_nt_to_unix_file_name syscall )
proton-eac_bridge.patch -- ( Add support for Proton's EAC bridge )
wow64_loader_hack.patch -- ( Hack around loader name for EAC on 10.2+ )

Applied hotfix Return_nt_filename_and_resolve_DOS_drive_path.mypatch
Applied hotfix a608ef1.mypatch
Applied hotfix nostale_mouse_fix.mypatch
Applied hotfix opencl-fixup.mypatch

wine-tkg-staging.patch -- ( Please don't report bugs about this wine build on winehq.org and use https://github.com/Frogging-Family/wine-tkg-git/issues instead. )


With predefined optimizations:
CFLAGS = -O2 -pipe -msse3 -mfpmath=sse -ftree-vectorize -Wno-error=implicit-function-declaration -Wno-error=incompatible-pointer-types
LDFLAGS = -Wl,-O1,--sort-common,--as-needed
CROSSCFLAGS = -O2 -pipe -msse3 -mfpmath=sse -ftree-vectorize -Wno-error=implicit-function-declaration -Wno-error=incompatible-pointer-types
CROSSLDFLAGS = -Wl,-O1,--sort-common,--as-needed

configure arguments: --disable-tests --with-faudio --without-vkd3d --with-wayland --with-vulkan

CC = ccache gcc
CXX = ccache g++
CROSSCC64 = ccache x86_64-w64-mingw32-gcc
CROSSCC32 = ccache i686-w64-mingw32-gcc
